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Point In Polygon Testing

This example uses selection, but is not the easiest way to select in response to mouse clicks, which is already provided as a MapFunction. Instead, this give an idea of a practical application of selecting a polygon based on the fact that it intersects with a coordinate that is clicked. This relies on a very new fix to the code base to work correctly, but if you have the latest version it should work fine.

using System;
using System.Windows.Forms;
using MapWindow.Data;
using MapWindow.Geometries;
using MapWindow.Map;
namespace WindowsFormsApplication19
    public partial class Form1 : Form
        public Form1()
            map1.MouseUp += map1_MouseUp;
            map1.FunctionMode = FunctionModes.Pan;

        // Handle the mouse up event
        void map1_MouseUp(object sender, MouseEventArgs e)
            // only select polygons with the right button
            if(e.Button != MouseButtons.Right) return;

            // Get the geographic location of the mouse click
            Coordinate c = map1.PixelToProj(e.Location);

            // Return if no data layers exist
            if(map1.Layers.Count < 1) return;

            // Also, mpl can be used to change the selection color.
            IMapPolygonLayer mpl = map1.Layers[0] as IMapPolygonLayer;

            // If the first layer is not a polygon layer, exit.
            if(mpl == null) return;

            // Get the featureset that contains the actual polygon data for the layer
            IFeatureSet fs = map1.Layers[0].DataSet as IFeatureSet;

            // If this is null or not a featureset, exit
            if(fs == null) return;

            // Set up an index 
            int iShape = 0;
            // Cycle through the shapes
            foreach (ShapeRange shape in fs.ShapeIndices)
                // Test if the coordinate is in the polygon
                    // Select the polygon if the the coordinate intersects.
        // Allow the addition of background layers
        private void btnAdd_Click(object sender, EventArgs e)

Last edited May 3, 2012 at 10:44 PM by mudnug, version 1