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Map.Refresh() - Not calling Paint Event

Jan 13, 2013 at 3:52 AM

Hi,

I have the need to call the Map.Paint event for redrawing things onto the map. I am calling Refresh, and it doesn't call the Paint event. I have also tried using Invalidate() + Update().

Was there a change in control events when the creating of the object Map was engineered? Or what is going on here?

Thanks,

Logan 

Jan 14, 2013 at 9:36 AM

Try this

Map1.MapFrame.Invalidate()